AI Insights · Timothy · June 2023
Top 5 Puzzle and Riddle Games on Android in Portugal: Q2 2023
Explore the performance of the top 5 puzzle and riddle games on Android in Portugal during Q2 2023, including trends in downloads, revenue, and active users.
In the second quarter of 2023, the top 5 puzzle and riddle games on the Android platform in Portugal showed varying performance metrics. Here's a detailed look at their trends in weekly downloads, revenue, and active users.
Brain Test: Tricky Puzzles from Unico Studio maintained a consistent weekly revenue of around $1 throughout the quarter. Weekly downloads showcased a fluctuating but generally positive trend, starting at approximately 2.7K at the end of March, peaking at 6.9K in mid-April, and stabilizing around 5.5K by the end of June. Weekly active users followed a similar pattern, increasing from 18.9K at the end of March to a peak of 34.4K in mid-June, before slightly declining to 31.5K by the end of the quarter.
DOP 2: Delete One Part by SayGames Ltd saw sporadic revenue, reaching a peak of $4 in the first week of June. The game's weekly downloads began at 2.4K at the end of March, experienced a general decline to around 1.3K by the end of May, and then recovered to approximately 3K by the end of June. The weekly active users saw a slight decline from 11.4K at the end of March to 9.4K in early June, before bouncing back to 12K by the end of the quarter.
Tricky Brain Story: DOP Puzzle from Xiaolin showed modest revenue early in the quarter, peaking at $7 in early May. Weekly downloads increased significantly from 501 at the end of March to a high of 3.8K in early May, before tapering off to around 1.1K by the end of June. The weekly active users mirrored this trend, growing from 3.1K at the end of March to a peak of 17K in late May, and then stabilizing at around 13.8K by the end of June.
Thief Puzzle: to pass a level by TapNation had minimal revenue throughout the quarter, with slight peaks reaching $2 in late May. The game’s weekly downloads started at 3.2K at the end of March, saw a consistent decline, and then stabilized around 1.6K by the end of June. Weekly active users decreased from 8.6K at the end of March to 4.2K by the end of June.
Impossible Date: Tricky Riddle from Pofuduk Games did not generate revenue during this period. Weekly downloads showed an initial increase from 2K at the end of March to a peak of 3.2K in early April, followed by a gradual decline to around 1.1K by the end of June. The weekly active users increased from 9.3K at the end of March to a peak of 13.5K in mid-April, and then stabilized around 10.9K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.